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The Online World is Not Reality

Reality is outside of the online world. This may seem like an obvious statement once it is said, yet most of our modern problems are being caused by people not understanding this truth, that the online world is not reality, that reality is outside of the online world. Just estimating the percentage of generations when it comes to online technology, I would say it goes something like this: Boomers: 70% reality 30% online X: 60% reality 40% online Millennials: 50% reality 50% online Z: 30% reality 70% online Alpha: 10% reality 90% online Beta: project this generation to be 99% online 1% reality Essentially, we are moving towards a time when almost all people will think the online world is reality, and those who know reality is outside of the online world will be very few and far between. Social engineering is guiding the mainstream culture and most subcultures, including the false religious systems, in order to create this outcome, where nearly everyone is deceived into thinking the onli...

Influencer Marketing's Authentic Approach is Genuinely Profitable

Marketing demographics can be likened to waves on the sea, making it difficult to gauge the effectiveness of a marketing campaign. Although there are many different approaches and strategies to employ within advertising, influencer marketing is effective because it targets the audience that makes the difference. To expound further, let's discuss why influencer marketing's authentic approach is genuinely profitable. Getting Real with Marketing The demographics are difficult to pinpoint, because of the ever-changing people they represent. Historically the younger generations are always seemingly radical compared to their parents' generation, but in today's technologically advanced and rapidly changing cultural landscape this has never been more true. Getting real is simplifying the process of marketing, although this doesn't mean boring and bland. Rather, this means reaching the targeted audience at their level, which could very well be unreal. In other words, using i...